Moveset stuff

Stat References: https://kuroganehammer.com/Ultimate/Attributes

Possibilities?

 * Magearna
 * Jeff (Earthbound)
 * Koopa Kid
 * attacks with an arsenal of Mario Party items and props
 * The Gunslinger (Enter the Gungeon)
 * Adeleine & Ribbon
 * (Blizzard) Midbus
 * (Dark) Fawful
 * playstyle: erratic, manipulative
 * rocket headgear gives him good mobility and multiple jumps
 * can detach his headgear to have it attack separately from him
 * ...at the cost of having worse mobility
 * headgear can suck things in, including Fawful's own shots(?)
 * uses dark portals (could reference Cackletta)
 * can send projectiles through them maybe?
 * Dash attack without headgear is an ineffectual roll
 * Nair has him speeen and smack things with his coat

Stats

 * Size: Olimar (short)
 * Weight: Kirby (very light)
 * Ground Speed: Toon Link (quite fast)
 * Air Speed: Captain Falcon (quite fast)
 * Fall Speed: Ness (floaty)

Special Mechanic: Headgear

 * by default, Fawful wears his vacuum jet helmet thing
 * it enhances his mobility, granting him great dash speed, air speed, aerial control, and an extra midair jump
 * the headgear sustains damage separately from Fawful; it has ??? HP (30? 40?)
 * the headgear becomes visibly busted when it has 1/3 or less of its HP left
 * upon losing all of its HP, the headgear is destroyed and won't come back until Fawful's next stock
 * without his headgear, Fawful has only two jumps, and mediocre dash and air speed

Down Special (with headgear): Remote Headgear

 * Fawful's headgear detaches and hovers in place a bit above his head
 * when separated from Fawful, the headgear can perform attacks... separately... from Fawful
 * Fawful has different specials with and without his headgear; to have the headgear use a special without Fawful the input must be done twice
 * the headgear can still be attacked in this state
 * Fawful can reunite with his headgear by using down special while close to it

Down Special (without headgear): Summon Headgear

 * Fawful shouts a command, taking a little longer to do so than Olimar's whistle
 * after a brief delay, his headgear begins flying to his position at a somewhat leisurely pace
 * the headgear flies to where Fawful was when he called it; if he goes somewhere else it won't follow unless he calls it again

Neutral Special (with headgear): Suckkemmup

 * Fawful activates the vacuum function on his headgear
 * for ??? seconds the headgear will begin inhaling, pulling in opponents with a pretty strong suction
 * Fawful can move during this, but he can't turn around, and attempting to use a standard attack will immediately cancel the suction effect
 * pressing the special button during the move will cancel the suction and cause the "mouth" of the headgear to spontaneously sprout teeth and bite down in front of Fawful
 * anybody caught by it will be chewed up three times for 5% damage each, before being spat out for knockback that can kill at around 100%; Fawful will chortle evilly during this process
 * if nothing is caught by the headgear before the duration of the move runs out, this move can't be used again for ??? seconds
 * tentative idea: Fawful can choose which direction his headgear spits out the opponent, including straight upward, allowing it to maybe combo into up special or create a 50/50 situation?

Neutral Special (without headgear): Dark Star Shot

 * Fawful pulls out a ray gun and, after about half a second of charging, fires off a volley of purple stars
 * uhhhm

Side Special (without headgear): Black Hole

 * borrowing a move from Cackletta, Fawful chortles as a black hole materializes under his feet
 * the hole then begins moves across the ground
 * Fawful can choose the speed of the move similar to Terry's Power Wave; tapping the button causes it to travel at Kirby's dash speed, holding it sends it at Kirby's walk speed

Up Special (with headgear): Beany Blastoff

 * after a brief pause, the jets on Fawful's headgear flare up, launching him upward quickly while spinning
 * this goes a pretty güd distance upward, but only travels straight up
 * it also has good killing power, making it a dangerous option for Fawful if he's separated from his headgear
 * if the headgear uses this move while separated from Fawful, it will remain in its position after rising, so Fawful will have to call it back down

Up Special (without headgear): Dark Ascent

 * Fawful glows an ominous purple as he harnesses the power of the Dark Star to levitate
 * this is a pretty generic freeflight recovery with no hitbox

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